Got some peer feedback on the dragon head from the last post and, though it was well liked, I felt that people were drawing too many associations with well known designs out there. That equals derivative. Hard to avoid these days, but I thought I'd try. I'm actually really happy with this second iteration and am looking forward to taking it further.
Friday, December 24, 2010
Thursday, December 23, 2010
3D DUuuuuuUMP!
For a while, my friends at work have been asking about what I've been working on at home and I've been putting off posting because none of it is really done. I'm a chronic starter and reluctant finisher when it comes to personal stuff. I am resolved however, to take everything seen here to completion before starting any new 3D work. There, I said it on the internet. Can't take it back.
Anyway, here it is. Just remember, none of it is done.
Anyway, here it is. Just remember, none of it is done.
Wednesday, September 15, 2010
Ganon!
Wednesday, August 25, 2010
Tuesday, May 18, 2010
Wednesday, April 28, 2010
Before bed quickie......umm.
Tuesday, March 23, 2010
Wednesday, March 3, 2010
Makin' it work, takes a little longer...
Did the head on the left in under an hour from a sphere in Zbrush. Turned out well, so I thought I'd transfer it over to a functional basemesh with eyeballs and a real mouth. It took a little time using the move brush and the Zproject brush, but now it's nearly a tenth of the polygons and animate-able. I'm free to really refine it. Woo!
Tuesday, January 26, 2010
Tuesday, January 19, 2010
ZBRUSH...fo real.
Tuesday, January 5, 2010
Monday, January 4, 2010
CUH-LUHS!
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